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29/9/2007 - Holiday Items
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Item |
Occasion |
Year |
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Pumpkin |
Halloween |
2001 |
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Christmas Cracker |
Christmas |
2001 |
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Party Hats |
Christmas |
2001 |
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Yo-Yo |
Christmas |
2004 |
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Bunny Ears |
Easter |
2003 |
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Scythe |
Halloween |
2003 |
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Chocolate Eggs |
Easter |
2005 |
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Zombie Head |
Halloween |
2005 |
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Scarves & Wolly Hats |
Christmas |
2005 |
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Marionettes |
Christmas |
2005 |
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Easter Eggs |
Easter |
2006 |
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Skeleton Boots, Gloves, Leggings, Shirt and Mask |
Halloween |
2006 |
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Jack o' Lantern Mask |
Halloeen |
2006 |
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Reindeer Hat |
Christmas |
2006 |
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Wintumber Tree |
Christmas |
2006 |
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18/7/2007 - Three main gods
The gods as statues
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Armour of all gods |
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Symbol of Saradomin
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Symbol of Guthix
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Symbol of Zamorak
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Saradomin is the god of law.
Guthix is the god of nature
Zamorak is the god of chaos.
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27/1/2007 - Ore Mining
Mining requires players to use pickaxes to extract ores, gems, clay, and other materials from mining rocks. Players can extract better ores and materials as their skill levels increase. The materials extracted are used in smithing, crafting, runecrafting, construction, quests, or mini-games.
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24/1/2007 - Skill Capes
Master of Construction
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Master of Defence
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Master of fishing
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Master of fletching
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Master of herbore
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Master of Farming
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Master of Firemaking
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Master of cooking
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Master of crafting
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Master of Attack
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Master of Agility
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Master of hitpoints
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Master of Hunter
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Maser of Magic
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Master of mining
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Master of prayer
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Master of ranging
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Master of runecrafting
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Master of slayer
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Master of Smithing
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Master of Strength
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Master of theifing
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Master of Quest points
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Master of Woodcuting
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Capes of Achievement, also known as Capes of Accomplishment, were released on 18 October 2006. They can be purchased only by members who have maximized their level in a skill. When worn they can temporarily boost the level of that skill. The capes allow their owners to perform a unique emote relating to the skill. Players who have maximized more than one skill receive a cape that is trimmed to designate their multiple skill status. A Cape of Achievement is also available to players who have completed every quest in the game. Players must complete new quests as they are released in order to continue to wear the quest cape and to use its emote.
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22/1/2007 - The Combat Triangle

The combat triagle is a triangle to show what an attack would be good on.
Warriors, or those who fight with melee combat, have an advantage against rangers because of the poor melee defence bonus of the ranger's dragonhide.
Mages have an advantage against warriors due to the magic conducting properties of the metallic armours worn by warriors. Magic spells can bind and freeze players for a small period of time, keeping warriors from reaching them with their short-range weapons.
Rangers have an advantage against mages as their leather and dragonhide armours have high magic defence bonuses. Arrows easily pierce through mage robes, causing much damage to the wearer. Their long range attacks allow them to deal damage from a distance even when bound.
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19/8/2006 - Smithing

Smithing uses the ores obtained from mining to make armour, weapons, and other items. The first stage of smithing is smelting the raw ores into usable bars. The second stage of smithing is forging the bars into usable items on an anvil using a hammer. Most pieces of armour and weaponry require more than one bar to forge, and more valuable bars require higher smithing levels and more ores.
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19/8/2006 - Woodcutting

Woodcutting requires players to use an axe to chop down trees and collect the logs. Normal trees yield only one log each before they must respawn; all other trees yield several logs. Players can use better hatchets as their skill levels increase, allowing them to chop trees faster. The logs cut are commonly used in the fletching, construction, and firemaking skills.
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19/8/2006 - Farming crops

Farming allows players to grow various vegetables, flowers, hops, herbs, bushes, trees, and other plants from seeds, which can be purchased, pickpocketed, harvested from some plants, or obtained from various monsters drops and random events. Players with higher farming skill levels can also make scarecrows to help protect their crops. The farming skill, available only to paying members, was released on July 11, 2005.
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19/8/2006 - Fletching An Arrow

Fletching is a members' skill used to make arrows, bows, and other projectile weapons from raw materials found throughout Gielinor. Higher level woods require higher experience levels, making better bows and ammunition that shoot more accurately and with more power. The strongest bows, which are made from yew or magic trees, are also popular items to "alch", or turn to gold using the High Alchemy spell.
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19/8/2006 - Rune Crafting

Runecrafting allows players to create the runestones, or runes, required for casting magic spells. Runes, which are small stones that can be infused with different kinds of power, are created from rune essence. Power is infused into the rune essence via altars specific to the type of power, creating runes. Runes that require membership to be able to craft, such as Cosmic, Chaos, etc... can only be crafted with "Pure Essence", which requires a higher mining level to mine, as well as membership. Access to altars is granted by possessing the appropriate talisman. Players can also choose to make and wear enchanted tiaras instead of carrying talisman. Many players train runecrafting by using groups of runners, who transport the rune essence to the runecrafter in exchange for the end product, allowing the runecrafter to train more quickly. Paying members have access to the Abyss, which allows players to reach the runecrafting altars more quickly but with greater risk.
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19/8/2006 - Herblore potions

Herblore is a members' skill for creating a variety of potions that give players temporary boosts to statistics, restore attributes, remove poison, and other effects. Players must find and identify herbs, locate ingredients, and mix the potions in a glass vial.
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19/8/2006 - Agility-balancing on a log

Agility is a members' skill used to access remote areas and to take shortcuts, especially in the wilderness and on some quests. Many areas that contain slayer monsters have agility shortcuts to help higher level players reach the monsters they wish to slay more quickly. As players train the agility skill, their stamina regeneration rates increase, which allows their run energy to restore faster. Agility is the only member skill that retains its effects when players are on free to play servers. The agility skill was released on 12 December 2002.
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